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Radical VisualsCritical thinking Author: Radu Stochita
Radical Visuals is a platform that aims at providing a Marxist, Anarchist understanding of video games, films, graphic novels and media as such. - We believe that critical theory should be applied in the realm of everyday life, not left in the academic books only. - We will see Marxist, Anarchist and other theories solely as critical mediums to offer a deeper understanding of society. We will not advocate for an overthrown of a system in favour of an other, since we do not posses that much knowledge yet. - We believe that understanding those mediums without a Marxist analysis, leaves behind issues of class exploitation, class-based relations and alienation. - We want to offer a visual analysis and understanding of those mediums. Created in the summer of 2020 by Radu Stochita. Interact with me on Twitter: @stochita_radu and on Instagram: @stochita.radu Language: en-us Genres: Leisure, Science, Social Sciences, Video Games Contact email: Get it Feed URL: Get it iTunes ID: Get it |
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S1E3 - How did I start playing games? + other gaming-related stories
Episode 3
Sunday, 11 October, 2020
Radu Stochita goes into personal stories about his first computer, as well as the first games he played. Throughout this episode he recalls moments when he develop a critical understanding of video games and how that has changed throughout the years. Being set in a fictional interview room, the host tries to answer the following questions: Video games? How did you discover them? How were they perceived in the beginning in Romania? Was there a gender, class component to video games? What games defined your generation? Was there critical discourse around video games? Video games, now? How do you play them? Thank you for listening. If you liked it, share it with your friends. I had lots of fun doing this :). This podcast is powered by Pinecast.