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Game Design Deep DiveAuthor: Dan Bullock
Dan Bullock interviews game designers with a focus on the challenges of historical board game design. Language: en-us Contact email: Get it Feed URL: Get it iTunes ID: Get it |
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Interview with Pako Gradaille
Episode 1
Friday, 7 March, 2025
Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more. https://gamefound.com/en/projects/saltandpepper/habemus-papamSend us a text