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Game Design Deep Dive  

Game Design Deep Dive

Author: Dan Bullock

Dan Bullock interviews game designers with a focus on the challenges of historical board game design. 
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Language: en-us

Genres: Games, Leisure

Contact email: Get it

Feed URL: Get it

iTunes ID: Get it


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Interview with Pako Gradaille
Episode 1
Friday, 7 March, 2025

Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more. https://gamefound.com/en/projects/saltandpepper/habemus-papamSend us a text

 

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