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Sstabhmontown AdventuresOld school D&D actual play, theory, and trying not to be awful Author: Adam
We play old-school D&D, and we try to do it without being awful. Stories from the players of our open-table, drop-in game, plus discussion of roleplaying game and narrative theory, rules experiments, and more. sstabhmontown.substack.com Language: en Genres: Games, Hobbies, Leisure Contact email: Get it Feed URL: Get it iTunes ID: Get it |
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9: The Iron Golem
Sunday, 12 June, 2016
Deep in the dungeon, the party faces down the Iron Golem—after close calls too many to count—in their quest for the Tiara that The Enchantress keeps locked away. Then, we talk about funny monster interactions, and how to make poison feel fair despite the fact that it's awful—and unexpected rolls against a pretty key part of old-school style games. How can we make the rules work for us? This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit sstabhmontown.substack.com