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Game Design Unboxed: Inspiration to Publication  

Game Design Unboxed: Inspiration to Publication

Author: Danielle Reynolds

Game Design Unboxed features interviews with tabletop game designers on specific games or series of games they have created. Listeners will learn where the initial idea for the game came from, how the game developed over time and where the game is now after being published.
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Language: en

Genres: Games, Leisure

Contact email: Get it

Feed URL: Get it

iTunes ID: Get it


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GDU 148 - PocketParks
Episode 148
Monday, 24 August, 2026

In episode 148 of Game Design Unboxed, we talk with Jason Wong, the designer of PocketParks, a set-collecting card game featuring all 63 US National Parks, with gameplay inspired by Chinese Mahjong. Jason has visited all 63 US National Parks (he has a water bottle full of stickers to prove it), and featured his own photography from those trips in the game. We talk about how noticing the similarities and differences in the parks inspired the game, drawing on Mahjong and classic games for mechanics, choosing what information to include on cards, and why he chose a tin for the packaging. We also discuss using crowdfunding as a tool to understand your audience, the importance of getting outside for your mental health (did you stand up from your desk today?), why it is important to play published games, and how a game can inspire people to explore the real world! Featuring:  Jason Wong - Guest Danielle Reynolds - Host

 

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