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Game Design Unboxed: Inspiration to Publication  

Game Design Unboxed: Inspiration to Publication

Author: Danielle Reynolds

Game Design Unboxed features interviews with tabletop game designers on specific games or series of games they have created. Listeners will learn where the initial idea for the game came from, how the game developed over time and where the game is now after being published.
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Language: en

Genres: Games, Leisure

Contact email: Get it

Feed URL: Get it

iTunes ID: Get it


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GDU 135 - Stable Times
Episode 135
Monday, 23 February, 2026

In episode 135 of Game Design Unboxed, we chat with freelance game designer Kristen Mott, whose game design journey began with creating games for her kids to play at home to supplement homeschooling. We talk about how kids are great built-in playtesters, how her children’s interests were her thematic inspiration for designs, what kids learn through play, and the wild thematic evolution of Stable Times from a game about starfish, to tattooing sea monsters, to horses. Other topics include how co-designing expands your skills, the value of feedback, her experience self-publishing, and the realities of waiting on contracts, ghosting, and publisher limbo. The conversation also talks about adding personal Easter eggs to your game and the collection of real horses featured in Stable Times. Featuring:  Kristen Mott - Guest Danielle Reynolds - Host

 

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