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Launch Sequence with Space TomatoAuthor: Space Tomato
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants. Language: en Genres: Leisure, Video Games Contact email: Get it Feed URL: Get it iTunes ID: Get it |
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Star Citizen 4.8: Crafting, Item Recovery, and Other Major Game Systems
Episode 256
Sunday, 5 April, 2026
Star Citizen 4.18 is coming, and with it the transport system, refueling missions, new ships, and an expansion in Nyx. Star Citizen is gaining momentum, and feature additions are finally back on the menu every 2 months. I’m joined by networking expert and YouTuber Grolo to discuss the realities of these big systems. Server meshing, item recovery, crafting, Starchitect, and more. This is the state of Star Citizen’s systems.Today’s Guests:GroloYouTube: https://www.youtube.com/channel/UCF_Bu-562FhrRftPbd1-K9ATwitch: https://www.twitch.tv/grolo_afToC:00:00 Introductions05:50 Was Wikelo a Waste?10:00 Crafting & The Economy31:30 Item Recovery Tier 138:00 Starchitect & Thousands of POIs47:00 What is Quasi Dynamic Server Meshing?01:03:00 What is The Transport System?01:07:00 New Ships!Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceWatch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other YoutubeInstagramTwitter Facebook Discord













