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Launch Sequence with Space TomatoAuthor: Space Tomato
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants. Language: en Genres: Leisure, Video Games Contact email: Get it Feed URL: Get it iTunes ID: Get it |
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EP 250 - Star Citizen's New Inventory Is Good | Is It Good Enough For a Loot Goblin?
Episode 250
Sunday, 22 February, 2026
Star Citizen’s inventory can be a bit much, but with the new update it looks like it might meet many folks’ needs. Along with crafting in the tech preview, it’s looking more and more possible that we might see the major feature in 4.7. Today I’m joined by TheCoreGameplay to discuss inventory, looting, crafting, and the growing logistics gameplay of Star Citizen.Today’s Guests:ThecoregameplayYouTube: https://www.youtube.com/c/thecoregameplayTwitch: https://www.twitch.tv/thecoregameplayTwitter: https://x.com/TheCoreGameplayToC:00:00 Introductions07:45 Survival Gameplay in Star Citizen13:40 Looting Gameplay Currently23:00 Star Citizen’s Inventory40:20 Solo vs “Org” gameplay57:20 What’s Coming Next?1:00:00 Should You Play Now?Follow Space Tomato on social media:Website Youtube My Other YoutubeInstagram Twitter Facebook Discord












