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Furidashi Game Design AcademyAuthor: Nicholas Theisen
A podcast on gaming and video game design from both practical and academic perspectives. Language: en Genres: Education, Leisure, Video Games Contact email: Get it Feed URL: Get it iTunes ID: Get it |
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135. Metal Gear (1987) | Year of Metal Gear | S6E02
Episode 148
Thursday, 20 November, 2025
Lauryn and Nicholas take you back to the Cold War, to the '80s, when hair was big and everyone was worried about nuclear winter. We begin with the very first Metal Gear game and discuss what it means to try and make an anti-war war game. We reckon with all the ways the game teaches you how to play that were in many ways anathema to how video games were played at the time but nevertheless became the bedrock for how modern games are designed. Substack: https://gamedesigndiscourse.substack.com/ Patreon: https://www.patreon.com/furidashi Lauryn: https://bsky.app/profile/espressocat.bsky.social Nicholas: https://bsky.app/profile/academicality.bsky.social









