![]() |
Indie Game Lunch HourReal stories from real game developers about breaking into the video game industry. Welcome to the Indie Game Lunch Hour, hosted by the Indie Game Academy! Listen in or join live. Our podcast is hosted and recorded live on our Discord. Each Wednesday... Author: Indie Game Academy
Real stories from real game developers about breaking into the video game industry. Welcome to the Indie Game Lunch Hour, hosted by the Indie Game Academy! Listen in or join live.Our podcast is hosted and recorded live on our Discord. Each Wednesday at 12pm EST we interview experts in the game industry and give community members like YOU a chance to ask them questions. We cover breaking into the indie game industry, publishing games, game design and so much more.Join the Discord Language: en Genres: Leisure, Video Games Contact email: Get it Feed URL: Get it iTunes ID: Get it |
Listen Now...
Evolution in Rogue-Like Game Design
Wednesday, 26 November, 2025
Loren Weng is one of the sharpest minds in modern rogue-like design, known for redefining how systems, mechanics, and progression shape a player’s experience. From leading the spellcasting and combat systems in Harry Potter: Wizards Unite to pushing new boundaries in game design, Loren brings a master-level perspective on what it takes to evolve an entire genre. This episode is a deep dive into how the best designers think, innovate, and stay ahead of the curve.Learn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.












