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The AIAS Game Maker's Notebook  

The AIAS Game Maker's Notebook

Author: Academy of Interactive Arts & Sciences

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.
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Language: en

Genres: Education, How To, Leisure, Video Games

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Battlefield 6 Creative Director Thomas Andersson
Sunday, 8 March, 2026

Adam Orth chats with Battlefield 6 Creative Director, Thomas Andersson. Together they discuss his path in games from level design to direction; what it takes to lead a team the size it takes to create a Battlefield title; the pillars and core features that drove the mission in the newest entry; how the kinetic movement and destruction work together to create unique and epic moments; and the technical and design challenges present when emphasizing player freedom. This episode is sponsored by: Xsolla Accelbyte Episode Host: Adam Orth Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

 

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