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Level Edit  

Level Edit

Video Game Design and Industry News

Author: Nida Ahmad, Daniel Carter and Glynn Taylor

Ever wondered what goes into making great video games? We discuss all things game development including the details of game design, getting into the business side of things and the industry as a whole. Joined by indies and industry pros, we'll give you an insight into the world of making games. Hosted by a developer, a game designer and a games UX-er who all have very strong opinions!
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Language: en-us

Genres: Leisure, Video Games

Contact email: Get it

Feed URL: Get it

iTunes ID: Get it


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Simulators - Season 1 : Episode 10
Wednesday, 5 December, 2018

Simulator games In our final episode of our first season we chat about the weird and wonderful world of simulator games! Topics we explored include: 👉Defining simulator games and the design considerations involved 👉Parallels to cosy games design 👉How important is realism? 👉Strengths of simulators that other genres can learn from and things to work on. We obviously spent some time talking about the Sims, it couldn't of been an episode on simulators without it! As always let us know your thoughts and ideas on the topic, we'd love to hear from you! -- We just wanted to say thank you for joining us on this journey so far. We're so grateful for the love and support we have recieved and also inspiring us to learn too! We have some great ideas for season 2 which will be out early next year and we hope to see you then. As always if you have any topics you want us to discuss or want to drop us your thoughts on anything #gamedev then DM or leave us a comment us on twitter (@leveledit) with the hashtag #leveledit! - References: Mitu Khandaker-Kokoris GDC talk on designing social simulation games Job Simulator GDC talk by Devin Reimer and Alex Schwartz Sims related research paper Nerdwriter talk on dialogue Jason Vandenberghe GDC talk on drives and satisfaction Research paper on cosy games Jamie Madigan This podcast is powered by Pinecast.

 

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