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Design DocAuthor: Hannah Shaffer and Evan Rowland
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. Its not an instruction manual, but a travel guide, with lots of unexpected stops along the way. Language: en Genres: Arts, Design, Games, Leisure Contact email: Get it Feed URL: Get it iTunes ID: Get it |
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How to Not Make a Sequel
Episode 119
Wednesday, 26 August, 2026
Hannah and Evan tackle the question of reprinting versus redesigning an older game, Noirlandia. It’s a game that still sells well after all these years, but there are many tempting improvements to make. Where’s the line between editing a word here and there and getting drawn in by the siren song of a new edition? Episode credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/ Episodes edited by Rob Abrazado: https://robabrazado.com/ Design Doc is hosted by the One Shot Podcast Network. Find and support other network shows here: https://oneshotpodcast.com/ Turtlebun links: Patreon: https://www.patreon.com/turtlebun Website: https://turtlebun.com/ Get in touch: Designdocpod (at) gmail (dot) com Instagram: instagram.com/turtleandbun Bluesky: https://bsky.app/profile/turtlebun.com










