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Design Doc  

Design Doc

Author: Hannah Shaffer and Evan Rowland

Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. Its not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
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Language: en

Genres: Arts, Design, Games, Leisure

Contact email: Get it

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How to Not Make a Sequel
Episode 119
Wednesday, 26 August, 2026

Hannah and Evan tackle the question of reprinting versus redesigning an older game, Noirlandia. It’s a game that still sells well after all these years, but there are many tempting improvements to make. Where’s the line between editing a word here and there and getting drawn in by the siren song of a new edition? Episode credits: Design Doc intro/outro theme by ipaghost:⁠⁠⁠⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠⁠⁠⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠ Design Doc is hosted by the One Shot Podcast Network. Find and support other network shows here: ⁠https://oneshotpodcast.com/⁠ Turtlebun links: Patreon:⁠⁠⁠ ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠⁠⁠  Website:⁠⁠⁠ ⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠⁠⁠  Get in touch: Designdocpod (at) gmail (dot) com Instagram:⁠⁠⁠ ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠⁠⁠ Bluesky:⁠⁠⁠ ⁠https://bsky.app/profile/turtlebun.com⁠⁠⁠

 

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