![]() |
Why We RollAuthor: The Stillfleet Studio
Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet). Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games theyre developing. Topics covered to date include game-design inspirations and best practices, the politics of games, illustrating game concepts, cards as mechanics, character backstories, party formation, eco-catastrophes, epic powers and boss fights, espionage in games, faction rules, genres, medieval settings, hit points versus wounds, madness rules, safety at the table, solo RPGs, the OSR or even the NSR, what makes a game a game, what makes a system a system, product development, the business of indie RPGs, and so much more! Why We Roll is recorded in Brooklyn and Queens, NYC. Language: en Genres: Arts, Design, Games, Leisure Contact email: Get it Feed URL: Get it iTunes ID: Get it |
Listen Now...
WWR 64☉ Mystic Aether Reverie w. Lauren Bilanko
Tuesday, 14 October, 2025
On this episode, Wythe sits down to gab with Lauren Bilanko, owner of Twenty Sided in Brooklyn, NY and creator of the Mystic Aether Reverie divination deck (available now!). The two chat about Twenty Sided, Lauren's Mystic Aether setting, and the intersections between divination and TTRPGs. Twenty Sided: https://twentysidedstore.com/ Grab a copy of Mystic Aether Reverie: https://twentysidedstore.com/products/mystic-aether-reverie-divination-deck-parlor-game?_pos=1&_sid=03b28f94f&_ss=r Make sure to back Danse Macabre, live on Kickstarter! https://stillfleet.com/danse/ Learn more about your ad choices. Visit megaphone.fm/adchoices