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What Does It Profit PodcastAuthor: Dr. Dawn Carpenter
What does it profit a man to gain the whole world and lose his soul? Spoiler alert: Nothing. This bible verse has endured over the centuries as a reminder that we can't put our price tag on what matters most. Yet, time and again, businesses have put profits above all -- leading our world to the brink of a climate catastrophe, an inequality crisis, and the greatest extinction of other creatures since the dinosaurs (except this time, the meteor is us). Can we align growing returns with the greater good? Former investment banker turned business ethicist Dr. Dawn Carpenter believes we can -- and that figuring out how just might save the world. In What Does It Profit, Dawn talks with the world's leading thinkers and researchers, entrepreneurs and executives, exploring the most innovative ways we can reconcile capitalism's demand for profit with the long term well-being of people and the planet. From socially responsible investing to conscious consumerism to business ethics in this age of extremes, Dawn is your guide to the cutting-edge ideas and experiments driving the purpose-driven business revolution. What Does It Profit? Language: en Genres: Business, Management Contact email: Get it Feed URL: Get it iTunes ID: Get it Trailer: |
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S6.E6 | Game Changer: Rewriting the Rules
Episode 5
Wednesday, 1 April, 2026
A board game may look simple. A set of pieces. A set of rules. A way to win. But every game is a system. It teaches us what to value, how to compete, and what success looks like. In this episode of What Does It Profit?, we follow the unexpected journey of Elizabeth Hargrave, a health policy consultant turned award-winning game designer, whose hit board game Wingspan reshaped an entire industry. What began as a simple idea, a game about birds, became one of the most successful and celebrated board games of all time, selling over two million copies and opening the door for more women in game design. But this story is about more than one game. It's about who gets to design systems and whose ideas shape the rules we all live by. In an industry where women create fewer than one percent of games, Hargrave's success signals both how far we have come and how far we still have to go. From early pioneers like Elizabeth Magie, the creator of The Landlord's Game (the anti-capitalist precursor to Monopoly), to today's emerging designers, women have always been part of this story, even when they were written out of it. This episode asks a deeper question at the heart of work and economic life: not just who plays the game, but who designs it. Because when new voices shape the rules, the game itself begins to change.













