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Voices in Design Computing  

Voices in Design Computing

what is design computing?

Author: Heather Ligler

Conversations on what design computing is and how diverse designers from different disciplines and backgrounds are grappling with computational thinking and technologies to open new potentials in design.
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Language: en

Genres: Arts, Design

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Episode 5: Derek Ham
Episode 5
Wednesday, 23 March, 2022

Derek Ham has taught design in a variety of contexts: architecture, graphic design, industrial design, computer animation, game design, and more. In each of these disciplines, Ham introduces play as an informal learning method to teach design. For Ham, play is an algorithmic framework for teaching creativity in design – one that has a foundation in shape grammars and allows us to think of designs as the outcomes of playful calculation. Ham is currently the department head of art and design, associate professor of graphic design and affiliated assistant research professor of architecture at North Carolina State University. In addition, he founded Logic Grip, an NC State official startup spun out of the College of Design’s Mixed Reality Lab (MxRLab). Before joining the faculty of the College of Design at NC State, he taught at the MIT School of Architecture, Harvard University's Graduate School of Design, and the Rhode Island School of Design. Ham's research interests span the areas of game-based learning, algorithmic thinking, and digital fabrication/making. In his current work, he investigates both virtual reality (VR) and augmented reality technology to find ways these tools can expand the possibilities of interaction design toward new forms of storytelling and scholarship. In 2017, Ham began creating an immersive VR experience of the 1968 Memphis Sanitation Worker’s Strike during the Civil Rights Movement. The I Am A Man VR Experience was released in 2018 (the 50th Anniversary of Dr. Martin Luther King Jr.’s assassination), allowing a first-hand experience of a pivotal moment in American history. The project was funded by Oculus and earned numerous film festival awards. A second project, Barnstormers: Determined to Win, is a forthcoming interactive VR experience of historical fiction providing an interactive narrative of the stories of players in the Negro Baseball League, such as Satchel Paige, Josh Gibson, and Buck O’Neil. +++more on Derek’s work: Logic Grip I Am A Man Mixed Reality Lab at NC State +++links to resources discussed in the episode: Forming Spatial Narratives lecture at MIT The Reflective Practitioner by Donald Schön

 

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