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BGMania: A Video Game Music PodcastAuthor: RPGera
BGMania: A Video Game Music Podcast is a video game music and discussion show where we never play the same track more than once... or at least try not to! Every Wednesday and several Sundays, Bryan & Bedroth (and Kyle once a month) from RPGera present a selection of VGM for your listening pleasure based on a theme, series, composer, individual game, or an eclectic mix with Radio Hour to close each month!We also have A Musical Review, which is our version of reviews for new release games.Bedroth also presents BGMania B-Sides twice a month, which is a smaller focus on a particular game.We hope youll join us on this musical adventure. Trust us.. this is not your typical VGM-related podcast! Language: en-us Genres: Games, Leisure, Video Games Contact email: Get it Feed URL: Get it iTunes ID: Get it |
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Musical Review: Silent Hill: Townfall
Sunday, 11 October, 2026
Bonus Episode #80 of BGMania: A Video Game Music Podcast. Today on the show, Bryan reviews Silent Hill: Townfall, the first full-length entry in the series played entirely in first person, from Scottish studio Screen Burn Interactive and co-published by Konami and Annapurna Interactive, out now on PlayStation 5 and PC. It’s 1996, and Simon Ordell wakes up in the cold water beside the docks of St. Amelia, a fog-covered island town off the Scottish coast with no one left in it. He has an IV bag hooked to his arm, a hospital wristband with his name on it, and a battered portable TV that keeps picking up voices who seem to know exactly who he is. What happens when Silent Hill leaves its own town behind and washes up on a Scottish shore? Bryan chases that question across all eight segments. He wanders the stone streets and abandoned homes of St. Amelia and digs into the tangled connection between Simon, the nurse Zoe Ellis, and the mysterious Richard. He tunes in to the CRTV, the series’ iconic radio reimagined as a pocket television, and explains why the game’s forced stealth sections and its hidden ending system tested his patience. The longest segment asks whether Townfall needed the Silent Hill name at all. And the soundtrack gets a full segment of its own, as Bryan explores composer Pilotpriest’s dark, ambient take on the series and the dynamic score he built with the sound team at Arrival. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff, & Mike. EPISODE PLAYLIST AND CREDITS Hymn from Silent Hill: Townfall [Pilotpriest, 2026] Apology from Silent Hill: Townfall [Pilotpriest, 2026] Wailing from Silent Hill: Townfall [Pilotpriest, 2026] What Happened To Us from Silent Hill: Townfall [Pilotpriest, 2026] Drifted from Silent Hill: Townfall [Pilotpriest, 2026] Home from Silent Hill: Townfall [Pilotpriest, 2026] Welcome from Silent Hill: Townfall [Pilotpriest, 2026] Pull from Silent Hill: Townfall [Pilotpriest, 2026] Gone from Silent Hill: Townfall [Pilotpriest, 2026] Sleep from Silent Hill: Townfall [Pilotpriest, 2026] Come Closer from Silent Hill: Townfall [Pilotpriest, 2026] Last Place from Silent Hill: Townfall [Pilotpriest, 2026] Staring from Silent Hill: Townfall [Pilotpriest, 2026] Otherside from Silent Hill: Townfall [Pilotpriest, 2026] LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously













