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Explorers WantedA biweekly Numenera Actual Play podcast about exploration, intrigue, and friendship. Author: 5d20 Media, LLC
We are an actual play podcast using the Numenera (http://numenera.com) Discovery and Destiny rules. Set one billion years in the future, we journey across the Ninth World. There have been eight worlds before this, where civilizations rose to intergalactic heights only to fall into ashes, leaving a world of strange relics behind them. Join our ragtag crew of messy adventurers as they navigate weird ruins, contend with criminal intrigue, and ignore their own better judgment... Repeatedly. See more (https://www.explorerswanted.fm/about) Become a Patron! Campaign Two: Hearts in Orbit Campaign One: Night's Hope Character art by @kisunuki (https://twitter.com/kisunuki). Language: en-us Genres: Fiction, Games, Leisure, Science Fiction Contact email: Get it Feed URL: Get it iTunes ID: Get it Trailer: |
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Episode 295: Beneath the Surface
Episode 295
Wednesday, 27 May, 2026
The crew journeys back to the Fists and attempt to glean new knowledge from the tablets. Ilsene checks the local news. Magpie develops a sorting algorithm. Ezri gets an important message. Player Intrusion: Daniel: 28 Years Later Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by Dave Sterling. Previously On by Monument Studios Years Later by Monument Studios Traveler Guitar by Monument Studios Old Town Loading Screen by Monument Studios Theiving Thimbles by Lennon Hutton / via Adobe Stock Little Piggy by All Bets Off / via Adobe Stock Dystopian Investigation by Monument Studios A Creeping Suspicion by Colton Dewberry / via Audiio Marty Gots A Plan by Kevin MacLeod Link: https://filmmusic.io/song/4992-marty-gots-a-plan License: http://creativecommons.org/licenses/by/4.0/ Monarch by Monument Studios Steep Line by Outland / via Audiio The Haunting by Monument Studios Production Editing: Daniel Transcription: Stace Safety in Role-playing It is essential that everyone playing in a game feels safe and is having fun. We've compiled a brief list of the safety tools we use here. As always, see our standard disclaimer.













